Technical

 

Mission:

  Diplomatic / Battle / Exploration

  Structure:

  Width: 252.4 meters

  Height: 87 meters

  Length: 314 meters

  Warp drive:

  Dilithium Matter/Antimatter reactor

  Speed:

  Cruising speed: Warp 6.4

  Maximum speed: Warp 8.4

  Emergency speed: Warp 9.4

  Tactical:

  Photon torpedoes: 150 (5 launchers)

 Quantum Torpedoes: 125 (4 launchers)

 Disruptors: 8 forward and aft, Projected Disruption

  Shields: Deflector plating, cloaking device

  Crew Compliment: 1375

I Computer Systems

  Main : M-17 Duotronics II

  Secondary Core : Daystrom ECG-17

  Sensor Suite : Narwhal Compatible Navo-Processor Type VII

  Navigation : Coridan RAV/ISHAK

  II. Weapon Systems

 

  Hull mounted

 

  Phaser, Type X

  Number : 4 units

  Range : 300,000 km

  Arcs : saucer module dorsal stripe

  saucer module ventral stripe

  nacelle pylon arrays (p/s)

  secondary hull forward ventral array

  secondary hull aft ventral array

  secondary hull aft dorsal array

 

  Photon Torpedo, Mk XXIII seeking/direct (100 in cache, 10 loaded)

  Quantum Torpedo, Mk XXIV seeking/direct (80 in cache, 5 loaded)

  Number : 3 launchers

  Range : 3,000,000 km

  Arcs : 2 forward, 1 aft

 

  Antimatter Spread, Mark II Spread Emitter

  Number : 12 emitter units

  Range : 50,000 km

  Arcs : forward

 

  Multi-mission pod mounted

 

  Type 1 - Sensor pod AUGUR

  Autonomous cooling system

  Dedicated Mk III computer core

  FRAM-302s fusion reactor

  No weapons

 

  Type 2 - General weapons pod

  Phaser, Type X

  Number : 4 units

  Range : 300,000 km

  Arc : top, forward, aft, port, starboard

 

  Photon Torpedo, Mk XXIII Seeking/Direct

  Number : 2 tubes

  Range : 3,000,000 km

  Arcs : 1 forward, 1 aft

 

  Type 3 - Photon Torpedo weapons pod

  Photon Torpedo, Mk XXIII Seeking/Direct

  Number : 4 tubes

  Range : 3,000,000 km

  Arcs : 2 forward, 2 aft

 

  Type 4 - Phaser Cannon weapons pod

  Phaser, Type X

  Number : 1 cannon, fed from 4 banks

  Range : 200,000 km

  Arc : forward

 

  Type 5 - Pulse phaser weapons pod

  Phaser, Type XI

  Number : 2 turrets of 2 emitters each, fed from 4 banks

  Range : 200,000 km

  Arc : top, aft, forward each, port, starboard

 

  Type 6 - Colonization pod

  Modular quarters and life support for 800 families

  Additional cargo space with life support for live stock

  To be disassembled into housing and supplies upon arrival

  FRAM-302s fusion reactor

  No weapons

 

  Fire Control : Kubal Mark I Wepsystems

  III. Shields

 

  Primary Shield Grid : FSS-9

  Deflector Shield Grid (Nav) : NAS-11

  Deflector Shield Grid (Defense) : FD-10c Cocoon Multiphasic

  Shield Rating Index : 2,349,000 terajoules

  Omega/Masker System Variant II : 6 generators

 

  IV. Propulsion Systems

 

  Power Plant

 

  Warp Engine Type : Hyperion Industries WN-5 (2)

  Impulse Engine Type : Hyperion Industries IE-FIG-9 (2)

  Omnidirectional TE-1 Maneuvering

  Thruster System

  Impulse Engine Output : 6.204 x 1018 W

 

  Warp Propulsion System

 

  Drive Type : ILN-439 Mk X

  Number : 2

  Main Reactor : FRAM-1021

  MMP Reactor (opt): FRAM-302s

 

  Impulse Propulsion System

 

  Drive Type : KRLT

  Number : 2

  Secondary Reactor: FRIF-603 Network

 

  Velocity

 

  Standard Cruise Speed : 6.0

  Maximum Cruise Speed : 9.4

  Sustainable for 12 hours: 9.70

  Maximum Emergency Speed : 9.80

  Core Failure Imminent : 9.90

  Max Impulse : 0.94c

  Maximum Cruising Range : classified

  Expected time between refits : 22 years

  Impulse Acceleration Times:

 

  0.00-0.25 Impulse: 0.49 sec

  0.25-0.50 Impulse: 0.68 sec

  0.50-0.75 Impulse: 0.91 sec

  0.75-1.00 Impulse: 1.20 sec

  Warp Engine Output: 12.501 x 1018 W

  Warp Acceleration Times:

 

  Full Stop-Warp 1: 0.08 sec

  Warp 1-Warp 2: 0.05 sec

  Warp 2-Warp 3: 0.10 sec

  Warp 3-Warp 4: 0.30 sec

  Warp 4-Warp 5: 0.51 sec

  Warp 5-Warp 6: 0.72 sec

  Warp 6-Warp 7: 0.95 sec

  Warp 7-Warp 8: 1.30 sec

  Warp 8-Warp 9: 1.67 sec

  Warp 9-Warp 9.5: 3.20 sec

  Warp 9.5-Warp 9.8: 7.40 sec

  Warp 9.8-Warp 9.92: 8.35 sec

  V. Transporters

  Transporters

  Standard, 6-person : 4

  Emergency, 22-person : 4

  Cargo : 6

  Range : 15,000 km

  VI. Shuttlecraft

 

  Shuttle Bays : 2

 

  Embarked Craft

 

  Shuttlepod

  (workpods)

  Sphinx : 2 (Nash, Betty)

  Type 17 : 2 (Desiree, Montcalm)

  Fredericks Co. : 2 (1 sensor, 1 tow)

  (personnel)

  Ghostglider Slipstream: 6 (4 two-man, 2 one-man)

 

  Personnel Shuttle, Small

  Type VI : 4

 

  Personnel Shuttle, Large

  Type VII : 4

  Type VIII : 1 (James C. Cook, NCC 77980-A1)

 

  Special

  Aquatic Shuttles : 2 (Otter, Swordfish)

  Marine Hopper : 2 (Dagger, McCulloch)

  Viper : 1 (Halberd, NCC 34721)

  Tailfeather (fighter) : 1 (Tailfeather-III)

  Shuttle, D-Warp : 1

 

  Miscellaneous

  Cargo Shuttle : 6

  Runabout : 2 (Phoenix, NCC 77980-A2)(re`Dhael-class Romulan pursuit vessel)

  VII. Hull Layers and Materials

  The outermost of the hull is pure neutronium and tritanium alloy that weave and interlock. A layer of electron bonded duranium and neutronium follows. Insulation and neutronium truss framework follow. The innermost is a tritanium fabric chemically bonded with titanium foil. Coloring is standard Starfleet gray.

  VIII. Structural Integrity System

 

  Failure of the SIF will cause immediate collapse of the ship if it is traveling at faster-than-light speeds or at high impulse maneuvering. The SIF is mandatory to the ship and its crew. It withstands tremendous acceleration encountered when the drive systems are engaged. There are 6 primary SIF generators and 3 backup generators on the Horizon.

 

 IX. Inertia Dampening System

 

  With speeds faster than light, the inertia would tear a person apart. The IDF system protects the inside of the ship by emitting a low level subspace field inside the ship. It conforms to the Starfleet Safety Regulations of keeping the subspace field low enough so the exposure is within safe limits.

  X. Control Areas

 

  MAIN BRIDGE

  The main bridge controls primary operations of the starship. It is located on deck 1, on top of the saucer section. The main bridge directly supervises all primary mission operations and coordinates all departmental activities. An OOD, Officer of the Deck (senior bridge crew officer) must be on duty at all times.

 

  ENGINEERING

  Engineering controls all engine systems and power distribution. Monitors ship damage and dispatches damage control teams to the damaged areas. Other main ship functions including navigation, sensors and Main Computer functions can also be accessed here.

 

  TACTICAL

  Is responsible for defensive systems including phasers, shields, torpedoes, etc. Handles internal security and provides data on encountered vessels. Can handle communications.

 

  MISSION OPERATIONS

  Mission Ops is a support position for Operations Management. Also responsible for monitoring status of secondary missions. Handles low level conflicts with regards to the primary mission. Can monitor away team status, mission tricorder information, anticipates away team requirements.

 

  OPERATIONS MANAGEMENT

  Responsible for main sensor input and computer functions. Coordinates ship activities and operations, can handle communications, away team status, transporter systems and internal sensors. Also responsible for power allocation and conferring with XO on duty schedules and systems-share.

 

  SCIENCE

  Science is responsible for scans, reports and other types of pertinent data on all types of encountered phenomenon. The Science department consists of a staff of officers specializing in many different fields of science.

 

 XI. Bridge Layout

 

  The bridge is in a circular construction, the Captain's chair is placed near the aft wall, overlooking most of the other duty stations. The Helm console is on the left and Operations Management is on the right. Both stations face forward and in, crew members standing. The main viewscreen is on the front wall. Behind the Captains chair is the Mission Operations and Science 2 viewscreens and consoles. The dedication plaque is mounted on the right wall. The turbolift entrance is at the back left of the bridge. Beside the turbolift entrance is the door to the Captain's Readyroom.

  XII. Control Codes

 

  Like most Starfleet vessels, the Horizon's command functions can be accessed with the correct prefix codes. The Commanding Officer, Executive Officer and Second Officer are in possession of these codes. Those 3 officers must input their authorization codes to commence any self-destruct sequence and or most emergency procedures.

 

XIII. Modes

 

  There are typically 6 different modes of operation on the Horizon.

  Cruise Mode - Normal Operations, the main engine core is running at 65% and the weapons are offline, shields are down, sensors are on regular operating radius.

  Yellow Alert - Cautious Operations, the main engine core is brought up to 100% power, weapons are placed on standby status, shields may be raised.

  Red Alert - Alert Operations, the main engine core is brought to 100%, shields are automatically raised and all weapons are brought to standby status.

  External Support Mode - Docked at starbase, sometimes called Condition Blue, engine core is dropped to 20% power nominal and the main power trunks are routed through the starbase's power system. Weapons and defensive shields are offline.

  Reduced Power Mode - Power is below 26% of normal, often for damage control. Main engine core is offline as well as weapons. The reactors will try to regenerate as much power as possible and the bussard ramscoops are collecting hydrogen atoms.

  Non-essential systems are taken offline.

  Silent Running - Power is at 50%, there are no active scans and communications are blacked out. Power output is considerably lowered due to silent running energy protocols. Warp and impulse engine signatures are cut by 50%.

 

XIV. Emergency Procedures

 

  In the event of a crisis situation, the Commanding Officer and or XO and Second Officer can access the Main Computer and initiate emergency procedures.

  Code 1

  All reactor systems will overload to create an enormous fireball that will destroy any nearby ships or objects of relative mass.

  Code 2

  Reactor systems will be jettisoned and the explosive bolts throughout the ship will destroy it entirely.

  Code 3

  Reactor systems will be jettisoned and the explosive bolts throughout the ship will destroy some of it.

  Code 4

  System wide shutdown, neutralizing gas is spread throughout the ship, forcefields are placed at every junction to prevent escape. Transporters, shuttlebays and off-ship communication control is turned offline. Other Command functions can be locked out as well.

  Codes 5-12

  Classified or variable to authorizing officer.

  XV. Miscellaneous

 

  Duty Shifts

  The Horizon has a 3 watch rotation under normal operating procedures. A senior officer must be on duty at all Control Stations including Sickbay and Helm. The officer in charge of the bridge is called the OOD, Officer of the Deck. A third of each department staff complement is to be on duty during each shift. The shifts are named, Alpha, Beta and Ceti. Alpha Shift begins at 0900 hours until 1700 hours. Beta shift begins at 1700 hours until 0100 hours. Ceti shift begins at 0100 hours to 0900 hours. Senior bridge officers are on Alpha shift 4 out of 7 days per week. Department Heads and the Command Staff also log a 2-4 hour supplemental duty shift prior to or after their regular shift 5 out of 7 days. In wartime or high alert status, "port and quarter" watches are maintained meaning half of the crew on duty for 12 hours, the other half on duty for the second half of the day.

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